Feedback on Season Zero
Development Roadmap & Community Feedback Request
Hello Heroes! As we cross the first 5 days of our inaugural season, we’ve been closely monitoring the leaderboard, game economy, and player behavior. Our goal is to ensure that Heroes of Hecanos rewards skill, strategy, and investment rather than just pure grinding or automation.
Below is our proposal for a series of immediate Hotfixes and a comprehensive overhaul for Season 1. We want your feedback on these changes.
Part 1: Season Zero Immediate Hotfixes
These changes aim to balance the current leaderboard without penalizing early progress.
1. Season Pass Improved
To give Season Pass holders a stronger competitive edge, we are modifying the multiplier.
From now until the end of the season, all Season Pass holders will receive a +100% flat bonus on all seasonal points earned.
This allows holders to climb the ranks faster and rewards those supporting the game's ecosystem.
2. Progressive Fatigue System
To promote healthy play sessions and discourage extreme botting/grinding, we are implementing a "Fatigue" mechanic.
Matches 1–10 (Daily): 100% Season Points earned.
Matches 11–20 (Daily): 50% Season Points earned.
Matches 21+ (Daily): 10% Season Points earned.
This maintains the value of every match for casual and semi-pro players while significantly slowing down automated farming.
3. Prismatic Rarity Buff
We are re-balancing the Prismatic Multipliers to better reflect the value of higher-tier cards. These are some example values:
Common: +0.5% boost
Rare: +1.5% boost
Epic: +4.0% boost
Legendary: +10.0% boost
This ensures that crafting high-rarity cards is significantly more rewarding than simply accumulating Common Prismatics.
Part 2: Next Season Evolution
These structural changes are planned for the upcoming season to create a more robust and fair environment.
1. The Daily Energy System
Moving from "Play to Earn" to "Play Well to Earn."
Daily Energy: Players will receive a fixed amount of "Charged Matches" per day. Only these matches grant Leaderboard Points.
Season Pass Advantage: The Season Pass will increase your daily Energy capacity (e.g., F2P: 3 matches vs. BP: 7 matches), making the Season Pass the definitive way to compete at the top.
2. Integrity & Anti-Abuse Measures
To protect the economy and the fun, we are implementing several security layers:
Minimum Engagement Rule: Matches must last at least 3 turns or 2 minutes to award points/resources. "Insta-resigning" will grant 0 rewards.
Ranked Unlock: New accounts must play in Casual/Practice mode for a set period before unlocking Ranked play.
Competitive Suspensions: Frequent early conceding in Ranked matches will result in temporary suspensions from the mode.
Shadow-Audit: Systems will flag accounts that systematically lose to the same IP/Device. These accounts will be excluded from prize distribution.
3. Siphoning Protection
To prevent "farm-and-transfer" loops from multiple fake accounts:
Prismatic Crafting Unlock: Crafting Prismatic cards will now require reaching a specific Faction Level or a minimum Silver Rank.
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